Aside from the speed, everything looks to be fairly well done. What might help is expanding beyond your initial four frames and maybe staggered the movement of the bird's head with the fox's tail - throwing in a few dead frames here and there between elements helps hide loops.
I like the double action. One thing that would make it even more interesting is to double the amount of frames and try to animate their cycles to be on different revolutions. That way you could get the bird's face to hover a bit longer, or the fox to flip his tail in a pretty organic manner if you'd like. As it is, I think you did a good job working with the up/down movement, and the side to side animation. It's always a challenge to move something in space when you redraw each frame, but I think it was important in both of these scenarios that you did just that. It's nice to see the tail bend a bit, and the bird's head move a bit forward and enlarge as it looks torward us.
The animation on this gif works really nicely with your style of drawing. The foxes tail has a nice fluid movement to it, and the bird turning its head around is nice. I'm kinda caught on how the tail and head are kind of in sync, I think maybe moving them on different frames would have helped to kinda break out of that weird synchronization. Overall its a nice piece, and it tells a little story too.
Really digging the feeling of this piece, I feel the composition could be helped if there was a bit more priority placed on the bird and there was something subtle happening in the space in between the bird and the fox.
This is so cute! The style and simple movements remind me of some kind of children's book, or old computer game, or something, I can't quite put my finger on it... But either way, it's super cute! Because of the way the fox's tail and bird's head switch directions at the same beat, maybe try to mess with adding more cycles on one of the moving elements before the other one resets(if that makes sense) to make it less obvious when the animation repeats.
Aside from the speed, everything looks to be fairly well done. What might help is expanding beyond your initial four frames and maybe staggered the movement of the bird's head with the fox's tail - throwing in a few dead frames here and there between elements helps hide loops.
ReplyDeleteI agree with what Chris said, and maybe also throwing in a few extra frames to make the movement a little more fluid.
ReplyDeleteI like the double action. One thing that would make it even more interesting is to double the amount of frames and try to animate their cycles to be on different revolutions. That way you could get the bird's face to hover a bit longer, or the fox to flip his tail in a pretty organic manner if you'd like. As it is, I think you did a good job working with the up/down movement, and the side to side animation. It's always a challenge to move something in space when you redraw each frame, but I think it was important in both of these scenarios that you did just that. It's nice to see the tail bend a bit, and the bird's head move a bit forward and enlarge as it looks torward us.
ReplyDeleteThe animation on this gif works really nicely with your style of drawing. The foxes tail has a nice fluid movement to it, and the bird turning its head around is nice. I'm kinda caught on how the tail and head are kind of in sync, I think maybe moving them on different frames would have helped to kinda break out of that weird synchronization. Overall its a nice piece, and it tells a little story too.
ReplyDeleteReally digging the feeling of this piece, I feel the composition could be helped if there was a bit more priority placed on the bird and there was something subtle happening in the space in between the bird and the fox.
ReplyDeleteThis is so cute! The style and simple movements remind me of some kind of children's book, or old computer game, or something, I can't quite put my finger on it... But either way, it's super cute! Because of the way the fox's tail and bird's head switch directions at the same beat, maybe try to mess with adding more cycles on one of the moving elements before the other one resets(if that makes sense) to make it less obvious when the animation repeats.
ReplyDelete