Dry Media
Wet Media
These are my zombie portraits, i liked the dry media a lot at first and i thought that the wet was going to be harder but i ended up liking the wet media one a lot more, i used the blending tools a lot for these, i didn't have any references at all for the faces so i just had to make it all up as i went along. i really only used references for the color in the skin.
These are really creative caricatures and the skintones are awesome colors! The backgrounds might overwhelm the brushwork in the subjects themselves, and part of that may be because my eye keeps getting drawn to the places where the smallest details are present, like the background, and some of the accessories. It's a shame some of the detailing of the linework got washed out from the painting process. Part of me wishes these were more realistic, or based more on references so the structures were more believable, but these are still charming characters.
ReplyDeleteI really like the skintones you used, especially in the second one. I think it would have been interesting to see you do a realistic zombie for one of your portraits, maybe using a reference from return of the living dead or something (i feel like that matches what you were going for). It would have matched with your caricature portrait as well, and would have been cool to see that kind of contrast.
ReplyDeleteThere's a wild grit to these, which I'm kind of on the fence about. The second piece holds up really well when examining how the soft and sharp strokes are working together. Also for some reason this reminds me of the psychedelic work of Brendan McCarthy who I think you'd dig.
ReplyDeleteI super love the technicolor madness of these - there's something really neat about these that makes me want to see them animated - maybe a gif of a small part of them moving -- the eye, or the smoke in the thin one. I think the wet media one came out as a stronger piece than the dry media because you have a really nice balance of texture and the areas of the face are really nicely defined. I think that it's especially neat to see where the skin is falling off from the face - like around the teeth, and how it that outline really shows the transition between both. I realize that it's probably not as much an outline as the inside of the skin (like, a cross-section) -- and that's what makes it great. The color transitions on that one are really nice. I also really like the difference in where you are using hatching - to - smooth areas. It's nice to see the skin have it's own smooth texture, and the skull beneath be a little grittier. I think that you could bring some of this into the dry media one = maybe use the color transitions in the same manner. There's a place in his head along the left side that could use some of your stark contrast - or maybe even linework to define the edge of the eye sharply. It gets a little blurry there and is a bit hard to read. I like the characters a lot. The guy on top is unapologetic and the bottom one is melencholy -- really nice expressions. Super fun!
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